TileSpecSO is the scriptable object that defines the size of tiles in your inventory grid. This setting determines the visual dimensions of each slot in your inventory.
The "Tile Grid Helper SO" is the second property in this section. This utility component:
Calculates cursor positions when players interact with the grid
Handles the logic for determining which grid cell the cursor is hovering over
Helps identify items at specific grid positions
Provides essential functionality for drag-and-drop operations
This component is automatically created and configured when you initialize the inventory system, so you typically won't need to modify it directly.
That's it! You've configured the tile size for your inventory grid. If you need to change the dimensions later, simply adjust the values in your TileSpecSO.
Now you can proceed to the next configuration step!