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Starting from Scratch

Start using the Ultimate Grid Inventory inside your game.

Integrating with Ultimate Grid Inventory

This section guides you through integrating the Ultimate Grid Inventory (UGI) into your game. You'll create a visually appealing and functional grid inventory system that perfectly matches your game's design requirements.

What Will We Build?

Following this documentation, you'll create a professional inventory UI like this:

The new UI for UGILoading image

We'll walk you through every aspect of configuring this UI, including:

  • Setting up the inventory grid
  • Customizing slot styles and appearances
  • Configuring the Item Holder system
  • Implementing item icons from your game scene
  • Adding interactive elements and functionality

In the next version, we will release a map with examples to further illustrate how to integrate with UGI.


Final Results

By completing this documentation, you'll have a fully functional inventory interface similar to the one shown in the demo. You'll gain a comprehensive understanding of:

  • Core UGI components and how they interact
  • Best practices for inventory implementation
  • Utility classes that simplify integration with your existing game systems
  • How to extend and customize the inventory to meet your specific requirements

This knowledge will allow you to implement and modify inventory systems with confidence throughout your game development process.

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